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| Version | Change Summary | |---------|----------------| | | Fixed clipping issue on the Samurai‑Reborn armor; added 2K normal maps for low‑poly proxy. | | v1.3 (Mar 2026) | Integrated a new sub‑surface scattering (SSS) shader for the fabric material; updated the pose library with 5 new dynamic combat stances. | | v1.4 (Apr 2026) | Patched a rigging bug that caused eyebrow deformation on certain facial expressions; optimized texture file size by 12% without visual loss. | | v1.5 (Upcoming) | Planned real‑time LOD system and a custom particle effect for the Energy Blade. | Exclusivity, on the other hand, adds a layer