Allowing custom mods to use their own unique data directories without overriding the core game files.

Because the game is over a decade old, you may encounter glitches:

While version 5.0 was the initial massive release, version 5.3 is critical for bug fixing and balancing.

Better native support for widescreen modes without the need for manual file edits (like auto_widescreen Visual Nostalgia: A togglable CRT filter inspired by the 3DS ports of SoR1 and SoR2. Portability: Continued optimization for handhelds using PortMaster BennuGD core on RetroArch. What feature are you most hoping to see in the next patch?