-- Services local Players = game:GetService("Players") local RunService = game:GetService("RunService") local UserInputService = game:GetService("UserInputService")
to create a sequence where the character raises the tool to their face. : Set the animation priority to so it overrides default walking or idle movements. : Publish the animation to Roblox and copy the unique Animation ID 3. Scripting the Logic You’ll need a LocalScript inside the tool to handle inputs and a RemoteEvent to sync effects with the server. Client-Side Logic ( LocalScript Connect the tool's event to trigger the sequence. tool = script.Parent player = game.Players.LocalPlayer character = player.Character player.CharacterAdded:Wait() humanoid = character:WaitForChild( "Humanoid" remoteEvent = tool:WaitForChild( "PuffEvent" anim = Instance.new( "Animation" ) anim.AnimationId = "rbxassetid://YOUR_ID_HERE" -- Replace with your ID Roblox - Advanced Weed Blunt System