Prototype Multiplayer Mod -
Assuming the technical hurdles are cleared, how do you balance Prototype ? The base game is a power trip where one player is a god. Add a second god, and the game breaks unless you redesign it.
: Ensuring that player movements, attacks, and environmental changes (like explosions or "sticky grenades") synchronize across all clients. Basic Game Modes prototype multiplayer mod
[L0st_Visitor] : where are we
For a moment, the world rendered perfectly: the rain stopped, the sky cleared, and two tiny avatars stood side by side looking at a digital dawn. Assuming the technical hurdles are cleared, how do
