Fire Emblem Shin Monshou No Nazo Action Replay Codes -
These codes affect your entire save or the game's general behavior. Max Money (Press Select): 94000130 FFFB0000 621BD44C 00000000 B21BD44C 00000000 00000194 000F423F D2000000 00000000 Infinite Movement: 521D4688 E5C14006 021D5688 E1A00000 021D590C EA00005C D0000000 00000000 Always Player Turn: 521CC278 E5D01000 021CC278 E3A01001 D2000000 00000000 All Items in Convoy (Press Select): 94000130 FFFB0000 52054B54 E19E30B3 02054B54 E3A01863 02054B5C E35C00C1 02054B60 B081100C 02054B64 028110C0 02054B68 E78E1003 02054B6C D2800001 D0000000 00000000 Character & Stat Modifiers Use these to boost individual units during gameplay. Quick Level Up (Hover over unit + Select for 99 EXP): 94000130 FFFB0000 94800004 FFFE0000 621BED30 00000000 B21BED30 00000000 2000005B 00000063 D2000000 00000000 Max Stats on Level Up: 52050A90 EB0001A3 02050A98 E1A00000 D2000000 00000000 Growth Rate Modifier (+5% to all growths): 52050A10 0A000003 02050A10 E1A00000 02050A1C E3A00005 D0000000 00000000 (Change the at the end to your desired hex value) Item Digits for Customization
: These codes are primarily for the original Japanese version or the popular English fan translations based on it . Fire Emblem Shin Monshou No Nazo Action Replay Codes
: Use this to add or remove specific stats from your units. 94000130 FFFB0000 621BED30 00000000 B21BED30 00000000 200000XX 000000YY D0000000 00000000 These codes affect your entire save or the
: Users can press Y on a selected game, then X to bring up a list of pre-loaded cheats to enable . : Use this to add or remove specific stats from your units
: Fills the convoy with all items. Item Modifier : Changes the first convoy slot item.
Always save your game before activating codes, as they can sometimes lead to unexpected crashes or save file corruption.
The Nintendo DS utilizes a 32-bit ARM architecture. When an Action Replay code is entered, it typically follows a standard format: XXXXXXX YYYYYYYY Where X represents the memory address (the location of the data) and Y represents the value to be written to that location.