| Hotkey | Function Name | Effect Description | | :--- | :--- | :--- | | | Activate Trainer | Initializes the trainer and hooks into the game process. (Listen for "Activated" audio confirmation). | | F2 | Unlimited Manpower | Sets your Manpower resource to a high value or prevents it from decreasing. Essential for spamming infantry. | | F3 | Unlimited Munitions | Freezes Munitions count. Allows constant use of artillery barrages, grenades, and vehicle upgrades. | | F4 | Unlimited Fuel | Freezes Fuel count. Build heavy tanks and vehicles immediately without waiting for resource ticks. | | F5 | No Population Cap | Removes the limit on the number of units you can field. Create an unstoppable army of 100+ tanks. | | F6 | Instant Troops/Build | Removes build times. Units and structures appear instantly upon clicking. | | F7 | God Mode (Super Units) | Selected units take zero damage. Your soldiers become invincible against enemy fire. | | F8 | Instant Veteran | Instantly ranks up selected units to maximum veterancy level (Level 3/5) for enhanced stats. | | F9 | Add Command Points | Grants immediate Command Points to unlock Commander abilities rapidly. |
Using a trainer is not illegal (no copyright infringement), but it violates Relic Entertainment’s EULA. For single-player use, they don’t enforce it. For multiplayer, you will be permanently banned from CoH 2’s servers. | Hotkey | Function Name | Effect Description
Some purists argue that using a trainer in a strategy game removes the "strategy." However, for the Master Collection purchaser, the goal is often different: Essential for spamming infantry